The Great War mod is a total conversion modification for Napoleon: Total War. It aims to create an authentic representation of World War I-era tactics, strategies and general warfare within the game.
Hello. I have downloaded this mod and its quite good. The modding folks have done a good job with the artwork, the new units, the economy, etc. However, I'd like to propose some enhancements. 1. Start the game earlier, e.g. January 16, 1914 with everyone at peace. All the great and lesser powers should be trading with each other and not hate each other yet. Belguim in particular should be absolutely neutral. Force the major powers to declare war on Belguim if that's what they are going to do. 2. Increase the navies. Britain had 21 dreadnoughts and 10 battle cruisers. Germany had 13 dreadnoughts and 9 or so battle cruisers. The other powers less of course. Pre-dreadnoughts should be in the game but not recruitable as they were obsolete by 1914. 3. Only basic forces to begin the game. 4. Structure an event, the assassination of Archduke Ferdinand using LUA scripts to force the major powers into war by the end of July, 1914. 5. Once war is declared, mobilize the armies using LUA scripts. 6. This next item is bit long so bear with me. In 1914, Germany mobilized 25 active infantry corps and 13 reserve corps. Each corp consisted of (basically, there were a few exceptions like the Guard corps) 2 infantry divisions. Each infantry division had two infantry brigades, a field artillery brigade and a cavalry regiment. Each infantry brigade consisted of 3 infantry battalions, while the artillery brigade had two artillery regiments. So for the active corps, 25 corps = 50 infantry divisions = 100 infantry brigades = 300 infantry battalions PLUS 2 artillery brigades = 100 artillery regiments PLUS 50 cavalry regiments. Reserve corps were similarly structured, no cavalry though. They had jagers and pioneer battalions though. Battalions match the scale of the game. So altogether, when the Germans complete mobilization (over several turns of course), they should have something like 658 units: 456 infantry battalions, 126 artillery, 50 cavalry, 13 jager and 13 pioneer. So you could build that many units with LUA scripts. The maintenance costs would have to be basically zero though. And you could not recruit new units (why would you need to?). The 1914 armies simply did not last. They adapted. So, for example, let's look at the BEF. These guys are good, very good. But once they're killed off, they're not replaceable. I mean you can fill the ranks of course but they're not the same quality nor do they have the same elan or training. Ditto the French Colonial Corps. Ditto the Prussian Guard corps. So I think these troops ought to be mobilized by script but once they're on the map, they have basically zero maintenance (live off the land?) and once they're dead, they're dead. Like the pre-dreadnoughts. Only new units could be recruited. So what does everyone think?
The Great War 5.0 - Installation Guides If you're having trouble getting the 5.0 launcher to work, here are two alternative installation guides that help you through the manual install option. Update: with 5.1, we extensively tested the launcher using our proud army of beta testers before releasing it. If you for any reason still encounter launcher issues, this guide should solve your problems: however bear in mind that it was intended for a complete uninstallation and reinstallation of 5.0, and that some minor details may have changed with 5.1 (but the guide should still be completely compatible). Video Installation Guide - by Point_Man
Easy Step-By-Step Alternative Installation Guide (with images!) - by Aanker
Ww1 Mod Napoleon Total War Twcenter
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Aug 01, 2014 Ok so I just got the great war mod, played a bit of it and it runs great, but unfortunately I can't have any decent sized battles without the game crashing. Before you say anything about lowering graphics my computer can handle it, I mean I can run Rome 2 with 800 people per group on ultra fine. I was just wondering if this is issue with mod and is there any way to fix it?